Super sonic mania boss rush games
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We know that at least one stage would have been cut from Mania had the game not been delayed, and unless someone can tell me otherwise then I suspect that it was Hydrocity. All playable, all serviceable, not all polished up neatly. I don't think that any significant content was missing from Mania's initial release or that the content that we got was unfinished, but I do think that it was pushed out in a state that the quality varied from "finely tuned to perfection" to "near-finalised draft approved for playtesting". Not everything got fixed though, and I think a lot of the issues would have been fixed if the game wasn't put out so soon. Tons of bugs and some of the issues outlined above were addressed in Plus/v1.4 updates, including the total revamp to the Stardust Speedway fight. And these problems apply mostly to later parts of the game. There's plenty more to add to the list, but it's telling that a lot of the problems weren't to do with the gameplay going wrong but more to do with presentation, performance and balance. level length can be wildly inconsistent they're not one-off cases like Knuckles' Carnival Night 2 in S3K, the level length here flip-flops all the time.as noted by others, the second half of the game seems to drag a bit.Oil Ocean 2's boss was absurdly difficult and felt like it hadn't been playtested.a barely animated blatant last-minute addition. Hydrocity Act 2 is almost 1:1 to the original (notably also one of the biggest stage transition offenders as it lacks an intro and an outro).
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Cutting from Flying Battery to the brand new Press Garden with no transition hurt to watch stage transitions died off halfway through the game.the Silver Sonic section of the Stardust Speedway boss was obtuse.the entire Stardust Speedway fight was way too long.Then on top of that is the fact that the initial release suffered from some polish and balancing issues The initial release had a pretty high number of minor glitches, especially on the Switch version where glitches that extended to performance issues such as Special Stages lagging considerably for no obvious reason. Mania might have been rushed out the door for its summer release, but was it unfinished? Not even close.
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Click to expand.Yeah, I just want to chime in on this too.